We didn’t look at this in class, but the “History” functionality in Rhino could be very useful as you are work on building the bentwood chair. This functionality will link input and output geometry. In other words, it can connect a curve (input geometry) with a pipe (output geometry) so that if the input curve is manipulated, the resulting output surface will follow this change.
More information here:
http://docs.mcneel.com/rhino/5/help/en-us/commands/history.htm
Here are two images that can be used to simulate a caned surface.
A basic review of how to do this in Keyshot:
And here is a wood texture you can use (it’s bigger when you download it).
Part 1: Revise and refine the design, model, and rendering of your cream and sugar set.
Part2: Working from the Watering Can Project Brief, begin exploring design concepts for your watering can with freehand sketching. This initial exploration should result in three distinct design concepts, represented in clear, descriptive, and communicative concept sketches. Work in a manner that demonstrates a commitment to creating sketches that can engage with a broad audience.
The design of the watering can should address the unique functional and aesthetic concerns of this object. Some considerations:
At the start, designs should be developed with traditional sketching methods, by hand, on paper. This is essential to articulate concepts and to facilitate discussion and technical support in building the model in Rhino. These sketches are required and should show an investment in time and effort. The three designs should also be developed into a “wire-frame” model in Rhino that describes the form, scale, and proportions of the object through a series of three-dimensional curves. Some basic surfacing is also permissible, but the idea is to focus on the scale and proportions, implying form and surface with curves.
Part 1: Revise and refine your work from the glasses project as necessary
Part 2: Working from the brief for the Chair Study project, create the following:
Rhino File
Rendering
Create a folder in the shared Google Drive’s Chair Study folder with your name and place your rendering in this folder
If anyone has something that you would like to see me try to build, send along a description and some photos or other visual references. I can demonstrate different strategies and techniques for how to model it.
Next week we will start with a very basic introduction to grasshopper. Grasshopper is a plug-in that works alongside Rhino 5 and is available for free.
Windows users can download the plug-in here and follow the installation instructions.
http://www.grasshopper3d.com/page/download-1
Mac users need to work with the Rhino 6 WIP, which is a pre-release version of Rhino that is available to owners of Rhino 5 for mac. Grasshopper will run natively in Rhino 6, so for now Mac users must download and install this pre-release version of Rhino, which is still in development and thus is missing some features and may have stability issues. See more here:
http://www.grasshopper3d.com/notes/index/show?noteKey=Will_Grasshopper_work_on_the_Mac%3F
Build a model of the Eames LCW, as shown in the photos below.
Part 1: Tracing
Use the image below to trace the figures shown in red. Each figure indicates the drawing tool you should use and two of them have specific instructions about the number of points your drawing should have.
Part 2: Drawing in 3D
Fit a control point curve in the tubes included in this model. Use the exact number of points indicated by the layer name.
Part 3: Lego Figure
Using this Rhino File, assemble the Lego figure in the poses indicated this document.
Keep the original model, and make a new layer (or set of layers) for each pose.